VR and Gaming

We focus on bridging the gap between reality and simulation by developing input solutions that fully immerse the user.

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Health and Medical

Motion capture can be dedicated to improving quality of life. Our technology offers solutions aimed at diagnosing and treating physical and physiological ailments.

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Latest Noitom News

Keep up to date with our events and news.

  • SIGGRAPH 2015

    SIGGRAPH 2015

    SIGGRAPH 2015 at the the Los Angeles Convention Center featured some great technology and advances in the fields of VFX, Animation and VR. In the forefront of this was Perception Neuron and the team behind it, Noitom Ltd. Showcasing it's IMU based Motion Capture system in front of industry professionals as well as it's experimental virtual camera.


    The month of May is coming to a close and we had some awesome events this month and a few big announcements as well. We visited Maker Faire for the first time and were part of a very special booth, VR Camp.
  • Perception Neuron Website Goes Live

    Perception Neuron Website Goes Live

    As many of you know, the highly anticipated Perception Neuron website is finally up. Officially launched on March 18, 2015; Holding the official announcement until the next day to make sure our "soft-launch" went on without a hitch.
  • Game Developer's Conference 2015

    Game Developer's Conference 2015

    The 2015 Game Developers Conference held in San Francisco was amazing. Most of the team had just flown into San Francisco from Beijing that week, and were ready for the GDC madness.
  • Beta SDK for Perception Neuron Released

    Beta SDK for Perception Neuron Released

    First and foremost, Happy New Year to all of you out there in the virtual world! Our latest update comes to you courtesy of Lead Game Developer, Tobias Baumann who has been hard at work to bring you the beta release of the Perception Neuron SDK.